CIDP Minecraft Requirements
This is a comprehensive list (with links) of everything you'll need to play on our Minecraft Server.
Contact Hubismal for help.
Installing Forge Mod Client 1.12.2 (specifically, build 188.8.131.5268)
Required in order to join the server at all. Forge is the main program used to install mods on Minecraft. You can install mods simply by dragging a mod's .jar file into the "mods" folder in your minecraft game's folder (more on this later).
To install Forge on Windows, simply run the executable file from the Windows download link.
If you are running OSX or Linux, you will need to actually run the .jar file you download with the terminal. Contact Hubismal about this.
When prompted, install the client, not the server. After the process is complete for either system, open the minecraft launcher, go to the tab "Launch Options", and make sure Forge 1.12 is on the list. If it is, congrats, but none of the actual mods are installed yet.
Installing the actual mods
Above is a .zip file containing all the mods to be used in our server specifically. It's important you download the right versions and a bunch of other shit, so the zip file above has been pre-checked to make sure that everything is the right version and all that jazz.
To install the mods, extract the contents of the .zip file (a folder called "mods") into %appdata%/.minecraft/. This is where Forge scans for mods when it starts up. Make sure the directory order is %appdata%/.minecraft/mods/.
Everything should be ready now. Open your minecraft launcher and select the little arrow next to the "PLAY" button, and from the drop-down menu, select the option that says "forge 1.12.2 ..." and so on. Launch it by pressing the big green button, and wait for the loading and stuff to be done. If you want to make sure all the mods are correctly enabled, click on "Mods" to see a list.
List of Mods Used
- Optifine (build HD U E3, released 10/12/2018)
Minecraft no longer runs like dogshit. Tons of options to remove useless bloat from the game.
- Aether Legacy (build 1.4.4, released 4/13/2019)
Adds a new dimension and overall expands Minecraft's progression.
- Biomes O' Plenty (build 184.108.40.2061, released 5/25/2019)
Adds tons of new biomes (40ish) and makes the overworld less boring.
- The Lost Cities (build 2.0.21, released 7/21/2019)
Adds large amount of urban-like cities, complete with skyscrapers, tunnels, and loot. Very post-apocolyptic-lite, and is compatible with Biomes O' Plenty
- Wesley's Roguelike Dungeons (build 0.7.6, released 7/25/2019)
Not to be confused with the basic Roguelike Dungeons, adds biome-based megaroguelike dungeons. Ranges from claustrophobic hallways to huge walkways over lava.
- Roguelike Dungeons (build 1.8.0, released 10/20/2017)
The basic roguelite dungeons. Used primarily for stability as well as the fact that Wesley's may not work 100% of the time
- Tough as Nails (build 220.127.116.11, released 5/14/2019)
Temperature and thirst are now a thing. Get potable water by heating it in the furnace or making a charcoal filter. Biomes matter more, and nether traversal is deadly on its own.
- Classic Combat (build 1.0.1, released 6/2/2019)
Removes the penalties/cooldown when using weapons. Re-adds crits via jumping, but doesn't reimplement blocking as shields exist now.
- Level Up! Reloaded (build 1.1.23, released 8/16/2019)
Adds a bunch of abilities you can spend experience on for small speed benefits, making the game much less tedious.
- Colored Lights (build 1.2.0, released 7/8/2019)
Introduces colored light to the extremely boring pale world of minecraft lighting. Lights blend, interact, etc just like you would expect them to. Great for your buildings that lack atmosphere.
- Albedo (build 1.1.0, released 5/22/2019)
Required by Colored Lights.
- Pam's HarvestCraft (build "zf", released 8/26/19)
Significantly reworks food system (adds tons of new ingredients, 300+ new foods) to provide for a based culinary experience. Compatible with other worldgen mods to make ingredients naturally generate.
- Sound Physics (build 1.0.8, released ???)
Minecraft no longer sounds like shit. Insides of big stone structures echo, caves have lots of reverb, outside is normal, etc. Really doesn't overshoot it and makes the game much more immersive.
- Dynamic Surroundings (build 1.0.8, released 1/24/2019)
Akward sounding Minecraft sounds removed. Armor clinks on the player, sword makes a noise when drawn, natural ambience from tons of biomes, etc. Will make you wonder why vanilla sounds so bad.
- Ore Library/OreLib (build 18.104.22.168, released 1/24/2019)
Library Required for Dynamic Surroundings to work.